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5-29 Patch Notes

Posted: Thu May 29, 2008 5:19 am
by Pherawk
Here's a peek at the Game Update notes for Thursday, May 29, 2008


*** Highlights ***

- Summer is coming. Keep watch on the EQPlayers website and the LaunchPad over the next couple of weeks for news about some exciting activities.

- The experience gained formulas have been modified to present players with a much smoother increase in the number of kills required to progress through a level as they gain more levels. This change has the side effect of reducing the number of kills required to gain a level in certain scenarios between levels 50 and 75.


*** AA ***

- Rank 4 of Divine Stun is now available as a Secrets of Faydwer AA.


*** Miscellaneous ***

- Improvements have been made to load balancing for instance servers that should improve peak-time performance of instances.
- Corpses should once again disappear immediately rather than fading away slowly after looting when using /hidecorpse looted even if all the items have been removed from the corpse.



- The EverQuest Team

Re: 5-29 Patch Notes

Posted: Thu May 29, 2008 1:45 pm
by Durdaen
Pherawk wrote: - The experience gained formulas have been modified to present players with a much smoother increase in the number of kills required to progress through a level as they gain more levels. This change has the side effect of reducing the number of kills required to gain a level in certain scenarios between levels 50 and 75.
Nice, but didn't they do this like 2-3 times already?
Pherawk wrote: - Improvements have been made to load balancing for instance servers that should improve peak-time performance of instances.
I'm sure this was the main reason for the patch. And I hope it works, nothing like clicking to get into Demi for 5 mins while the instance loads.

Re: 5-29 Patch Notes

Posted: Thu May 29, 2008 3:49 pm
by Dekayd
Demi? Someone said Demi? What's demi?