1/13/2010

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Cenadyen
Posts: 256
Joined: Fri Feb 03, 2006 4:04 am

1/13/2010

Post by Cenadyen »

*** Items ***

- The tradeskill made ceramic and Black Acrylia ornaments can now be traded on normal and Firiona Vie servers.
- Removed the errant tradeskill flag from Living Underfoot Diamond.
- Corrected the AC on the Eyepiece of the Fancy Tinker.
- The higher levels of the monk evolving weapon have been reduced in ratio to match the intended tier for the weapon.
- Corrected many weapons that were not usable by dual-wield classes but could be equipped in the secondary hand.
- Added standard worn and click effects to Stalwart Bows.
- Increased instrument modifiers on Underfoot instruments and added them where they were missing.
- Made several two-hand augments primary-only to reduce confusion.
- Increased the duration of the Orb of Suspension's effect to a base of one hour and made it self-only.


*** Tradeskills ***

- Significantly increased the damage Tallon and Vallon Tactic poisons deliver.
- Bounty Coffee now uses the more common generic coffee beans.
- Removed the lore tag from the Soloist Seals.
- Changed the Cosgrove Soloist Seals to recommended 85 required 81.


*** Quests & Events ***

- Fippy the Immortal's Army should now be more manageable.
- Corrected an issue that could cause corpses to be lost when the Brell's Rest raid instance closes.
- Greph will now be available to show the way out of the Foundation raid area.
- Corrected an issue that would prevent you from receiving a White Dragon Scale if you looted it from the chest in the Vox classic mission.
- Players entering the instance of the Search for Saunk mission in the Foundation will no longer be immediately swarmed by shade NPCs.
- Fixed grammar errors in the Search for Saunk mission.
- All undead should now see invisibility in the Cooling Chamber Mission zone.
- Moved Darott and Greph in the foundation to a safer location away from their more curmudgeonly brethren.
- Adjusted rank 1 spell rewards to ensure that all spells are available via current mission rewards.
- Adjusted rank 1 spell rewards so that no class will have more than one spell on any given mission.
- Fixed an issue that would cause familiars to agro NPCs in the Search for Illsarus mission.


*** Spells ***

- Increased the number of charges granted by the Mana Reiterate aura to 6.
- The pets summoned by blast of hypergrowth have had their damage increased.
- The latest rank of Bestial Alignment will now properly change to the appropriate warder race.


*** AA ***

- Self-Stasis, Friendly Stasis, and Inconspicuous Totem will now count down normally within the Guild Hall and other timerless zones.
- Shadowknight - Quickened Encroaching Darkness will now only affect Encroaching Darkness.
- Enchanter - Mana Overburn should now correctly focus your Mana Resurgence line of spells.
- The useful range on Burst of Life has been extended to 200 to match other similar abilities.
- Fixed an issue with the new version of bestial alignment so that it changes the beastlord into a warder of the correct race.


*** Achievements ***

- Fixed an issue with the Burn the Heretics achievement for the Silent Schism mission in Shining City.


*** Miscellaneous ***

- Global tradeskill and Defiant loot will no longer drop from mobs flagged with raid timers.
- Many underfoot zones that did not allow campsite or banner teleportation have been changed to allow teleportation.
- Added an Underfoot auto-join channel.
- Fixed an issue with the extended target window that allowed players to target entities that they should not normally be able to target.
- Fixed a problem that occurred when a player disbanded from a group while another player in the group was being feared or charmed. The group UI would become non-functional.


*** UI ***

- Fixed a problem that caused achievements with sub-components to not display properly in the single achievement pop-up window.

- Changed Files -

EQUI_AchievementWnd.xml
EQUI_AchievementsWnd.xml
SIDL.xml


*** Previously Updated ***

- Reset a master soldier's loot table in Underquarry to the correct tier.
- Removed rare spawns from instances of Arthicrex.
- Made some peripheral changes to The Brothers Zek raid to fix some unintended loopholes.
- Fixed a issue that would cause shades to attack Saunk the Shaman.
- Made some changes to scoring in Brell's Arena.
- Fixed a issue that could cause the Unburrowing event to reset when it should not.
- Fixed a couple of unintended side effects with the Beast event in the Cooling Chamber. Also made the event a little easier by reducing the effective damage done by the boss.


- The EverQuest Team
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Pherawk
Posts: 2933
Joined: Thu Feb 02, 2006 6:54 am
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Location: Boston, MA

Re: 1/13/2010

Post by Pherawk »

Glad they found a way to make the Cooling Chamber mission even more annoying...
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"In today's content, HP doesn't mean anything, it's your AC that marks your progression as HP will always be there (you can't get upgrade without HP, but you can get upgrade without AC... the later being the bad choice)." - Yoda on TSW about warrior AC.
Krrak
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Joined: Thu Oct 02, 2008 9:36 am
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Location: Ottawa, Ontario, Canada

Re: 1/13/2010

Post by Krrak »

Best changes I see:

- Increased the number of charges granted by the Mana Reiterate aura to 6. (Will make Ojai - - uhh - - jump for joy)
- Global tradeskill and Defiant loot will no longer drop from mobs flagged with raid timers. (ought to make clearing of the trash mobs a lot more manageable)
- Fixed an issue with the extended target window that allowed players to target entities that they should not normally be able to target. (wonder if this means no more auto-targeting the banner...)
- Made some peripheral changes to The Brothers Zek raid to fix some unintended loopholes. (about F**King time)

Now if they would FIX the monk aa's that were introduced into UF, I would be really happy.
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