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Patch - December 14th

Posted: Thu Dec 14, 2006 11:17 am
by Romelus
Not much to it, but just some fixes and implementation of the Christmas quests... Santug Claugg and The Grinnuch = teh win


December 14th, 2006
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*** Tasks ***

- Looting a stack of items should now update your tasks and quests appropriately.


*** Items ***

- Keikolin`s Mindhaze Sleeves now have a chromatic damage focus effect instead of a magic damage focus effect.
- Goru's Girdle of the Deceased now has Improved Parry IV instead of Improved Parry III.
- Increased the damage on Fleshmelter, Lethar's Maul.
- Ice-Striated Iron Orb should now function properly.
- Reduced the weight on hot zone augments.
- Items should now show their appropriate cast times.


*** Miscellaneous ***

- Playing as a shroud that is significantly below your regular level now gives reduced experience while in a group environment just like it does while solo.
- Instruments are now considered one-handed items regardless of which hand the instrument is in so you can wield an instrument and another item at the same time. You cannot wield two instruments at the same time.
- Healing a pet now generates much less agro than before. Beware though, healing pets will still be noticed by NPCs and they will still be unhappy with the healer if the pet dies.

Posted: Thu Dec 14, 2006 12:11 pm
by Travl
interesing now tweaking of the +3 / + 4 Damage augments...wonder if the removal of the restricitons is intended

Posted: Thu Dec 14, 2006 12:42 pm
by Boncallen
/

Posted: Thu Dec 14, 2006 12:48 pm
by Travl
aye they seem to have put off several of the things they were pluggin the last 2 weeks kinda interesting.

Posted: Thu Dec 14, 2006 1:08 pm
by Speaknoevil
Well, this was an emergency patch of sorts, namely because of the Bard issue with instruments and the problem with agro from healing a pet. The mage boards are so flooded with people complaining and people threatening to cancel their accounts over it that the devs looked into it rather quickly after being harrasses by our CC and others.

Of course, the fact that pet heals now generates "much less agro" when before either of these patches it created 0 agro has got the mage community in quite an uproar. I am endlessly bored by soloing and therefore typically don't do it, so no big loss for me here. Mages will adjust over time, like usual.